World War Cthulhu – The Darkest Hour, hardback campaign setting for Call of Cthulhu, by Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty and Ken Spencer
““There’s a lot of old tales, if you know where to find them. Some old buffoons take them quite, quite seriously. Seriously enough to be very careful of talking about them, either from fear of ridicule or from… something worse. But I can trust you, of course. Mad idiot-savants across the ages have predicted the return of ancient evil, of incomprehensible god-beings. Asleep, for now, they say! But as the constellations move inexorably towards a dread alignment, they will begin to stir, and the mental shockwave of their awakening will end us all in some kind of lunatic baptismal self-destruction.
Say for a moment that there is a kernel of truth in these legends. Indulge me, please. I saw many things on the Western Front; the best of man, the worst of man. The question I ask myself about the nightmare situation I described is: will we even make it that far? What if the merest start of these end times is enough to push humanity over the edge? And are the horrors we have seen in this war-blighted century the beginning of our descent?” – Col. Arthur Pickering (Ret’d), Hastings, 17 March 1938
World War Cthulhu is a new range of settings and scenarios for the Call of Cthulhu roleplaying game. The core settings will focus on conflicts in the 20th Century, as players struggle against two existential threats – the influence of the Cthulhu Mythos, and humanity’s own darkest aspects. The first core setting is World War 2, to be followed by the First World War, The Cold War, and World War Three.
World War Cthulhu: The Darkest Hour
The forces of fascism have overwhelmed Europe. Britain fights on desperately, and every man and woman must do what is necessary to avoid defeat.
In forgotten corners, darkness stirs. The cycles of the ancient god-things are measured in millennia, but those who serve them plot to take advantage of the chaos of conflict to advance their own schemes.
For an unlucky few, the war collides with evils out of time, and they see and learn things that humanity is ill-prepared to encounter. The truly unlucky survive, and come to the attention of a certain spymaster, code letter N, who has plans for them.
Pressed into the British Secret Intelligence Service, they are thrown into a desperate two-front war against the Axis forces and the insidious menace of the Cthulhu Mythos.
World War Cthulhu: The Darkest Hour is a World War 2 setting book for Call of Cthulhu from the multi-award-winning team of Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty & Ken Spencer (writers) and Jon Hodgson, Paul Bourne, Scott Neil, Scott Purdy & Steffon Worthington (artists).