San Francisco Knights, softback adventure for Cyborg Commando, by Penny Petticord
“This module contains three separate adventures, all leading to the common goal of establishing a new CC base near Big Sur, California. In Adventure #1, you ride shotgun up the Pacific Coast Highway, escorting a shipment of critical supplies to the new location. Adventure #2 takes you to San Francisco to recover a lost comrade from amidst the ruins, the survivors, and the enemy. Finally, in Adventure #3 you must obtain a supply of the rare earth minerals needed to create a Cyborg Commando character from a remote location in the Mojave Desert. But the mine and processing plant are now threatened by an unexpected infestation of alien Xenoborgs!
This booklet includes six ready-to-play characers, aps of post-invasion California (south and central regions), and a detailed map of post-invasion San Francisco. Alo featured are new Cyborg Commando game rules for CC field repairs and psychogenic links.”