Arms and Equipment Guide, hardback supplement for D&D 3rd/3.5th edition

£27.00

Arms and Equipment Guide, hardback supplement for D&D 3rd/3.5th edition, by Eric Cagle, Jesse decker, Jeff Quick, James Wyatt

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Arms and Equipment Guide, hardback supplement for D&D 3rd/3.5th edition, by Eric Cagle, Jesse decker, Jeff Quick, James Wyatt

“Get Ready for Whatever the Adventurer’s Life Throws at You

Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:

  • A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles
  • Over 230 magic weapons and armours, such as the flameshroud ace, lance of the unending charge, and vampire hunter armour
  • Over 125 magic items, including new artifacts, such as elixir armour, rings of the hive mind, the ghost rod, and the bag of endless caltrops
  • Rules for vehicle combat on land, sea and air

Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.”

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